2012: Arcade

The store appears to the visitor almost as an enchanted palace set in a rationalist building. As in the Stables of Meknes or the Mosque of Cordoba, a succession of arches defines a perspective. The arch, icon of protection, in its airy, slender variant, codified by 13th century Italian painting and often cited by De Chirico, rediscovers in this work its double value of connection and separation of parts.

Arcade Store (Milan 2012) is an architectural project by architect Antonino Cardillo. Rendering by Antonino Cardillo.

A delicate balancing of pearlescent greys, mauve greens, intense magenta, crystalline marbles, real and false as a toy, and a flat blue painted throughout the structure, form the palette of the scene.

Time: Apr 2012
Place: Corso XXII Marzo, 4, Milan, Italy
Area: 450 m²


Client: confidential
Architect: Antonino Cardillo
Furniture designer: Antonino Cardillo
Computer-generated imagery: Antonino Cardillo
Text: Antonino Cardillo
English translator: Charles Searson

Thanks to Antonio Sechi


in worldarchitecturenews.com, London, 16 Jan 2013.